Home Office, Deutschland | 100% Remote | Vollzeit

UI Animator

What you'll do:

  • Create UI animations: screens, buttons, transitions, popups, notifications, and reward sequences
  • Develop VFX for interface elements: flashes, particles, glows, reward effects, and more
  • Build complex, multi-layered window and widget animations in Unity — combining them into scripted animation flows that make every user interaction feel tactile and satisfying
  • Create animation assets in Unity and Spine for mobile
  • Collaborate with UI/UX designers, art and game design teams, and engineers
  • Optimize animations for mobile platforms: performance tuning and asset weight management

What you need to succeed:

  • A portfolio featuring UI animations for mobile games or apps
  • Strong hands-on experience with Unity and Spine
  • A well-developed sense of motion and solid grounding in classical animation principles — with the ability to apply them in practice
  • Experience creating looping animations and UI state transitions
  • Understanding of iOS/Android constraints and asset optimization
  • Ability to work within a UI kit and maintain visual system consistency
  • Skill in adapting motion design to match a project's graphic style

Nice to have:

  • Experience editing and developing shaders
  • Understanding of narrative animation: character reactions and emotional states
  • Familiarity with UI/UX principles
  • Knowledge of Unity's UI animation pipeline