Hamburg | Anteilig remote | Vollzeit

Game Artist

Responsibilities

  • Creating clean, high quality 3D assets (e.g. environments, props, VFX, animation)
  • Creating texture and UV maps
  • Creating environmental concept models and plans
  • Working in close collaboration with game developers and game designers to create games

Requirements

  • Excellent command of 3D tools, especially of Autodesk Maya (familiarity with Blender, ZBrush, Substance, Mudbox, SketchUp would be a plus)
  • Excellent command of Adobe Creative Suite
  • Design and develop interactive experiences under Unity
  • Solid knowledge of modeling, lightning, color and composition