Home Office, Deutschland | 100% Remote | Vollzeit

2D Artist

What you'll do:

  • Design 2D characters — from initial concept (2–3 sketches) to final artwork: detectives, NPCs, villains, witnesses, fantasy creatures, and anthropomorphic characters
  • Create game locations and backgrounds set in a fantasy Victorian world: city streets, mansions, docks, police precincts
  • Collaborate on developing and approving new characters, shaping their personality, humor, and visual identity
  • Prepare assets for integration: slicing, exporting, and meeting technical specs
  • Work closely with the Art Lead and game designers throughout the production pipeline

What you need to succeed:

  • A portfolio showcasing characters in a flat/cartoon style with clean line art and solid fills
  • Strong grasp of stylized character design: clear silhouettes, bold primary and secondary shapes
  • Experience working with historical or fantasy settings
  • Proficiency in Photoshop
  • Ability to work from references and stay true to the project's visual style
  • Solid file discipline and pipeline compliance

Nice to have:

  • Experience designing anthropomorphic characters and fantasy creatures
  • A sense of humor in design — familiarity with western animation / Cartoon Network aesthetics
  • Strong color intuition and an eye for atmosphere in environment art
  • Ability to convey character and readability through silhouette and pose
  • Hands-on experience with mobile games as a player
  • Skills in preparing characters for animation (Spine)