Berlin | Anteilig remote | Vollzeit

2D Animator & Generalist Game Artist - Fully Remote

Your Role:

  • Gameplay Animations: Create high quality animations for both characters and environments.
  • VFX: Produce particle effects and visual effects to enhance gameplay feedback and visual storytelling.
  • UI Animations: Create UI animations and core gameplay animations that contribute to a polished and dynamic player interface.
  • Technical Expert: Ensure that all the assets are delivered in accordance with the project’s technical requirements and pipelines.
  • Visual Consistency: Ensure all animations and deliverables are consistent with the established visual style and art direction of the game.
  • Feedback and Iterations: Iterate on animations and other assets you create based on project feedback cycles.
  • Engine Implementation: Work directly in Unity to create and implement animations.
  • 2D Generalist: Support the team when needed by creating various 2D assets, such as simple illustrations, icons, etc.
  • AI-Workflows: Comfortable integrating AI tools as part of the art pipeline when possible and suitable.

Your Profile:

  • Demonstrated professional experience as a 2D Animator in the games industry (portfolio or demo reel required).
  • Strong expertise in Spine, including advanced understanding of production workflows and animation systems.
  • Proficiency in Adobe After Effects or comparable software for visual effects and animation previews.
  • Strong understanding of animation fundamentals such as timing, weight, and motion.
  • Experience with Unity and engine implementation
  • Ability to work within an established visual style and animation direction.
  • Experience creating 2D particles or hand-drawn FX for gameplay animation.
  • Proficiency in digital painting using tools such as Adobe Photoshop or similar.
  • Professional working proficiency in English.
  • Strong attention to detail and ability to deliver high-quality assets within production timelines.